Persuasion divinity 2 reddit. There also is the chest piece of the act 1 Captain's set.

Persuasion divinity 2 reddit I don't really know bro. His intelligence and wits checks are both normal difficulty so you need persuasion of 4 to do the stat check or 5 to auto win. 2. Mask of the Shapeshifter, Captain's Charismatic Coat) with others in future Acts. First time I went into mordus cave at level 9 and throughly got my ass handed to me. If you have enough persuasion and sometimes you have to pick the right choice then there is always at least 1 option that works. I think I failed only one persuasion check which I can only assume is a bug because it succeeded on a way worse attribute of mine. I finished game already but difference between my "max persuasion guy" and "bartering guy" was like 5-6k on items worth 35k. Persuasion Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. 0. i. It would be *fine* if you had control over who "initiates" conversation or if you could have your person with persuasion take over during dialog but there's a lot of points in the game where a character will just trigger an important convo and unless you KNOW that is about to happen you're stuck with whatever Since he has a natural boost to persuasion and is gonna be doing most of the talking I figured it made sense to max his persuasion. 158) In order to succeed at a persuasion check, you need to reach the required threshold. Yes, you can get much more exp if you get persuasion. I was wondering if there was a way for me to get +1 in persuasion by either consumable or gear before Leaving Fort Joy. In a 4-man party I'd do this: 1 with Persuasion + pet pal (they're even better when The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online This was way shorter than I thought and this game is really good. It’d really frustrating how much of the game is locked behind dialogue, and yet you just don’t get to participate in it if you don’t entirely pump points into Persuasion. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online This was way shorter than I thought and this game is really good Persuasion options don't have much to do with you. Sep 20, 2017 · TL;DR: I find persuasion extremely important for the role-playing aspect of the game, but recognise that the implementation of it often leaves a lot to be desired. This threshold is a preset number and can be very different even for each individual option of the same persuasion choice with the same NPC. DOS 2 Persuasion Ability Effect Current System of Persuasion (Patch v3. Here is a full persuasion mechanic explanation and guide for every persuasion check in the game. For randomly rolled gear, only necklaces can spawn with +1 persuasion. This can include obtaining more information, defusing violent situations, or gaining profitable rewards. However, he is a leader, so he’s actually rather smart. Dec 3, 2024 · Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. I found Birdie in the cage and i found myself not having the persuasion needed to pass the check. Persuasion perhaps less so than pet pal, I mean persuasion might have you miss out on some things, but a lot of the time you can just do said thing in a different way. Choosing different persuasion options has 2 effects: If your own attribute score associated with the persuasion option is sufficiently higher than the NPC's score in the same attribute, the difficulty of the check gets lowered. Divinity Original Sin 2 Persuasion Information. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online it smells worse over here than a dozen rotten eggs dropped in a vat of vinegar The main contribution to persuasion is your persuasion skill. I think it's like every point in persuasion gives you +5 for every attribute per point spent, failing by 2 means you are more than 10 points away from the target. 180. , there are mid- to late-Act 1 items where you can improve your persuasion score (incl. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online This was way shorter than I thought and this game is really good That's interesting. Without Pet pal however you miss out on almost every interaction with animals in the game. He starts with +1 Persuasion and Wayfarer gives him Pet Pal. There's a few places where you want persuasion (dog and cat fight, kemm execution, Djinn) but for the most part it's just something you switch to with the Mirror when you know you're about to need it. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online Checked the Fextralife wiki page for Ada Laird and uh In what I assume is the final boss fight, how does the game determine who gets to speak to Braccus after he turns on Dallis/Lucian? My custom character is the only member of my party who has 6 persuasion, but for some reason only Ifan and The Red Prince seem to be getting the options to talk. Easy → b = -1; Normal → b = 0; Hard → b = 1; 3. Choice two could pass the check with 0 persuasion. y. I mean thievery is better for stealing money but persuasion is inferior to barter in terms of prices and that was a discussion. . Honestly though, my first time through I played Red Prince and kind of ignored the mechanic because Lizards get a +1 to persuade. Aurene's Persuasion will have 7 different variants if you include the normal one, so they'll fit many more characters. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Honestly I'm not a fan of how the game handles persuasion and conversation. Then there’s the finesse option, and he isn’t an agile person. Sometimes persuasion options will be for tags such as Barbarian. There isn't a single persuasion check that I know of that is auto-fail. There are only 2 persuasion choices that ultimately matter to get good outcomes. I generally looked up areas by level for all the acts so decision making is a bit easier. So with a persuasion score of 2 and a finesse of 12, your persuasion score is still just 2 unless you pick a finesse option against someone who has 11 finesse or lower, in which case it's 3. Furthermore, you can get a ring in act 2, though to fully solve the quest it appears in, you would need to hand it back. The base weapons have a really neat theme, and the variants look amazing. It is based on which line of reasoning the character you're talking with would find the most persuasive. But because his build requires a lot of talents im not sure if i can fit pet pal (I of course will get it on another character). Evaluation: Your Persuasion level < a + b : Persuasion will always fail; Your Persuasion level = a + b : Persuasion will succeed if your Attribute is at least 2 higher than the NPC; otherwise will fail It is more about the immersion, the roleplaying aspect. Persuasion options based on tags could only possibly be boosted by the persuasion skill, which would make them inherently weaker than say a strength option, which would be receiving points from persuasion and strength. Check the Difficulty of the persuasion option. I assume it's simply a number, against which you test your attribute given in brackets + (your persuasion skill x4). I personally prefer the Aurene weapons, they're amazing. Get the Reddit app Scan this QR code to download the app now The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios I’m in Act II, I think you have to save her first but nonetheless, you can respec a different character with persuasion and try again, or reload an earlier save. I don't even know how it should be implemented in an ideal world, perhaps this is simply a limitation of RPG systems in general. His choices are like follows Impossible Hard Impossible Different pieces of gear can spawn with different social bonuses. Just f. If you don't want your character to go around murdering everybody, then you've got no other choice than to go with persuasion and thievery - unless you are okay with being locked out of a bunch of content and potentially valuable items and quests. Once the task's complete, dismiss The Red Prince and re-recruit your original party companion. Many checks aren't that simple though, for example in act 4 there's an execution scene. Choice three would never pass regardless of persuasion, and choice four would require 2 persuasion. So I find myself at a bit of a conundrum. I'm still not sold on it, though. The Persuasion system could definitely use a rework in this game. Dec 3, 2024 · Persuasion is a Civil Ability in Divinity Original Sin 2 (DOS 2). If you have a persuasion of 6, you win on the spot and the stat check isn’t done. There also is the chest piece of the act 1 Captain's set. Also I don't think buffs work for persuasion checks. Persuasion increases the base attitudes of NPCs towards that particular character, which can lead to a discount in trading. Oct 12, 2017 · 2. Choice one would require say, 4 persuasion. Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. First being the genie godwoken in act 2 and I can't remember the second off the top of my head. tfh faq etbqx nwcoxork cwz jajr xzexbz hfvrz xbk cgfjg